Publication Date:
2021
abstract:
This paper focuses on the relationship between stereotomic traces and building construction techniques.
Starting from the first essential drawings representing stone cutting methods in full scale –
which are still visible in some Gothic cathedrals in France and Spain – it will be analyzed the evolution
of stone cutting drawings to the most recent examples in 19th–century treatises. In particular, it will
be examined the progress in terms of representation according to different centuries concentrating
on the development of theory and practice. It will be therefore given a short overview of the most
important Renaissance essayists dealing with changes in representation methods according to the
codification of assumptions related to descriptive geometry. In the last part it will be proposed the
involvement of augmented reality techniques in order to visualize and study Louis Monduit’s treatise
on stereotomy through the use of digital pop–ups.
Starting from the first essential drawings representing stone cutting methods in full scale –
which are still visible in some Gothic cathedrals in France and Spain – it will be analyzed the evolution
of stone cutting drawings to the most recent examples in 19th–century treatises. In particular, it will
be examined the progress in terms of representation according to different centuries concentrating
on the development of theory and practice. It will be therefore given a short overview of the most
important Renaissance essayists dealing with changes in representation methods according to the
codification of assumptions related to descriptive geometry. In the last part it will be proposed the
involvement of augmented reality techniques in order to visualize and study Louis Monduit’s treatise
on stereotomy through the use of digital pop–ups.
Iris type:
2.1 Contributo in Volume(Capitolo,Saggio)
Keywords:
stereotomy, Louis Monduit, 3D modeling, descriptive geometry, augmented reality
List of contributors:
Bortot, Alessio
Book title:
Representation challenges : Augmented Reality and Artificial Intelligence in Cultural Heritage and Innovative Design Domain
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